The scene
Authored geometry or agreed source assets, materials and lighting setup.
Three-dimensional experiences are useful when a shape, a relationship or a sequence is difficult to understand on a flat page.
Inspect the connected Byte Kraft mark, its material layers and the points that hold its form together.
Scroll to open the layers. Then choose an angle, or take control of the assembly below.
Opening the spatial study…
For products whose shape matters, brands with a physical world to explore, or stories that become clearer through assembly and movement.
A spatial experience with a specific purpose, meaningful controls and a readable alternative.
We identify the relationship that needs to be seen: an interior, an assembly, scale, movement or a change in state. That becomes the interaction’s purpose.
A spatial concept, storyboard and readable content sequence.
The exact deliverables are agreed around your project. These are the foundations we build the scope from.
Authored geometry or agreed source assets, materials and lighting setup.
Camera positions, transitions and the content attached to each state.
Meaningful interaction, reset behavior and accessible parallel navigation.
Asset budgets, device adaptations and checks for the agreed target devices.
Change a brass section’s dimensions and inspect its wall. The geometry and specification respond together.
Explore the spatial studyWe use it when it improves the experience or communicates something important about the brand. The content and conversion still determine the structure.
Yes. We first review their rights, size, geometry and materials, then prepare a web-ready version where needed.
The rendering budget, image quality and movement can adapt. Essential information stays in readable page content, with a fallback if WebGL is unavailable.